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GamesIndustry.biz talks with Funcom's Trond Arne as the CEO of the Norwegian
developer cops to the problematic launch of Age of Conan, but saying they
have "turned most if not all of this around and we have corrected these issues
through a series of massive updates. For us it was never an option to drop the
game despite the challenges we faced." He says the game was losing
subscribers for a while, but their efforts have reversed this, "I can say that
we have seen very positive trends in subscription longevity and server activity,
and I think this is proof that we are turning around the fortune of Age of
Conan. He also explains this is an ongoing process: "It's a long, multi-step
process that we've been going through since launch where we have planned every
update in utmost detail to make sure we're pushing the game in the direction
that both our players and we as developers want it to go."
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