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Interview: John
Carmack and Tom Mustaine on Doom, iPhone Desires, and the Future of id Mobile
is a conversation about the just-released DOOM Resurrection for iPhone as
well as id Software's ambitious mobile gaming plans. According to
Tom, they started using touch screen controls, and the project may well have
been cancelled until they found its fun factor in the accelerometer: "So we made
a pretty big change. At the halfway point of the project we were kind of
considering, this could get canceled if it doesn't get fun. And so we moved it
over to the accelerometer controls, and it was kind of surprising, because I
think we've played almost every other game called a shooter on the iPhone, and
nobody's really landed on this control mechanism before. And that was kind of
our 'ah-ha' moment."
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