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Demigod Patch & Demo Plans

Demigod nears its second month is an update from Stardock's Brad "Frogboy" Wardell describing how the new network connectivity system operates for Demigod, and how this has helped clear up the game's launch woes. He concludes by saying they are evaluating a version 1.1 patch for release as well as a demo based on the new version:

Version 1.1

I have in my hands a release candidate from Gas Powered Games for v1.1.

Here are a few things we are looking for in v1.1

        • Team concede. If it looks like you’re going to lose, your team and vote to concede and end the game so you can go to the next.
        • Speed debuffs have a minimum move speed now.
        • Better chat handling for better visibility
        • When you sell a minion idol, existing units are destroyed.
        • Updated computer AI
        • Random Demigod option
        • Bunch of other tweaks, fixes, enhancements.
        • High on our list is the handling of replays.

The demo version of Demigod is also in our hands based on this same code. So over the next few days we’ll be going over this.

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