GameSpot -
The DRM Dilemma Part Two. Thanks Ant.
Carmel’s decision to leave out any form of DRM or copy protection from
World of Goo came down to a number of factors, including expense and the
inevitability that all games will get cracked, no matter what. “Pirates can
always get around DRM, and you end up treating your legitimate customers
like pirates [if you use DRM]. Not using DRM creates good will towards the
developer. For us [2D Boy] there are no benefits to DRM. Someone once told
me that they get a sense of ownership when they enter their licence key, but
from everything I heard I think this person is a rarity," he said.
Gamasutra - The PC As Champion of the Game Revolution. Thanks Mike Martinez.
Let's face it. On the PC, there are no hoops to jump through, no 'i's to
dot and 't's to cross, and no one else to give your money to. The PC is
where the revolution has started, and it's going to continue to be where it
happens. They say PC gaming is dying, but really, it's just evolving into
something that can't be tracked or controlled.