Massively - How exactly do you review an MMO?
So how do you review an MMO? Well, in some respects, in the same way as
any game. You look at the gameplay, graphics, learning curve, storyline and
all that jazz. However, there will always been comparisons with bigger
games. Be they better or worse, each genre has its benchmark. So our
reviewer plays, possibly scribbling some notes longhand or taking into a
dictaphone as they go. The problem with game reviewing is that you cannot
enjoy the game. I know some journalists who advocate playing a game twice,
once for fun and a second time with a critic's eye. Yet again we fall back
to the time factor and the lack of a conclusion. MMOs are by their very
natural continuous and changing with no real ending.
Gameplayer
- Why Exclusives are Feeding the Hate.
For the PlayStation faithful to get so passionate about the matter, it
implies that perhaps Sony has not done enough for them during this
generation. Obviously it is an issue that Microsoft has been securing
exclusives throughout this generation and Sony has not, or else why would
people care? Clearly Sony needs to make its fans feel like they’re getting
more for their console investment than they currently are. The way that Sony
went about Ghostbusters was underhanded and ill-timed, but looking forward,
securing some sort of third-party exclusives may be the tonic that their
hardcore fans need right now.