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Op Ed

Planet CnC Post-Mortem: Tiberium Wars. Thanks Ant.
Tiberian Sun, for all its gameplay, musical or story failings, managed to create one of the most compelling visions of a ruined Earth that I've ever seen in a videogame. The post-apocalyptic theme was well-crafted, and in my mind the strongest part of the product. Though in many other ways I feel the Red Alert 2 that succeeded it was the better game, Tiberian Sun easily managed to capture my imagination more so than any other Command & Conquer title, be it Red Alert 2, Generals or whatever.

Gameplanet - Print vs. Online.
I say this because it seems these days anyone who thinks they can string a few words together can also be a writer, and writing about video games is pretty cool (you get free games, right?) but to me, it seems the internet has spawned cookie cutter game reviews which follow the standard “this is what the game is about, this is what the game looks like, this is what I did/didn’t like about it” format. Edge magazine gives me something the internet doesn’t: craft.

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