Gearbox
Software Community Forums have word from Randy Pitchford that while the art
direction for
Borderlands has changed,
the conclusion that
the game is now cel-shaded is not correct:
Heh! No, Borderlands is not
cel-shaded - it's a gritty and serious world after all. But since the game was
first unveiled we have made big advancements with the art direction and the
technology to support the art and have produced some pretty impressive, even
shocking results.
We weren't expecting a story about this to break this week, but I'll tell you
that the
http://www.borderlandsthegame.com website will soon be getting new content
that will expose how far we've gone with the art. If the story you guys broke
today makes too much noise for us to deal with we may decide to speed up when we
update the site with media. Also, PC Gamer came to visit us recently to check
out and play the game with us. The result of that is that the next issue of PC
Gamer has Borderlands on the cover and inside there is a big story with a lot of
images and a story written by Dan Stapleton. Finally, there's always E3 in a few
months where attendees can see the game live. I know some folks have figured out
that we've done something big to Borderlands even if no one is quite sure what
we've done yet and I know I'm still being a bit cryptic on that, but frankly we
aren't quite ready for this story to get out.