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Borderfield Software has released the debut version 0.1 beta of their Q3A Shader Editor, Q3ASE, which provides a real-time preview of your texture effects in an OpenGL accelerated window. There are still some rough edges, and the opening of existing shaders is not yet supported. Speaking of Shaders, id Software's Shader manual, detailing the secrets of this mystic art, has been converted to HTML format from the original Word document. gXp interviews g1zm0 talking with the author of the Japanese Castles map for "Beben 3 Arena," the euphemism they must use for Q3A since they are based in Germany, where the game is "Indexed."

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