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Borderfield Software has
released the debut version 0.1 beta of their Q3A Shader Editor, Q3ASE, which
provides a real-time preview of your texture effects in an OpenGL accelerated
window. There are still some rough edges, and the opening of existing shaders is
not yet supported. Speaking of Shaders, id Software's Shader manual, detailing
the secrets of this mystic art, has been converted to HTML
format from the original Word document. gXp
interviews g1zm0 talking with the author of the Japanese Castles map for
"Beben 3 Arena," the euphemism they must use for Q3A since they are
based in Germany, where the game is "Indexed."
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