Microsoft announces new features are coming to
Games
for Windows - LIVE, including an anti-piracy solution:
LONDON – 24
March 2009 - Windows gaming took center stage today in San Francisco at the
annual Game Developers Conference, as Microsoft announced new features coming to
the Games for Windows – LIVE online gaming service and community:
• Anti-piracy Solution: Zero-day piracy protection and server-side
authentication help prevent game piracy before street date, and protect
publishers and consumers by requiring authentication for online play
• In-game Marketplace: New Marketplace APIs let developers create unique in-game
store fronts and experiences surrounding the sale of additional content,
providing developers and publishers with new revenue streams, and consumers with
a seamless gaming experience
• Roaming: PC gamers can now save their personal settings back to their Games
for Windows – LIVE account in the cloud, providing access to their settings on
any compatible and connected Windows PC
“This update and other features currently in development represent a tipping
point in the evolution of Games for Windows – LIVE as a leading online PC gaming
network,” said Ron Pessner, general manager of Games for Windows – LIVE. “In the
coming months, we will continue to deliver on our promise to provide gamers and
publishers with the industry’s best connected gaming experiences through the
LIVE service.”