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Strength of Character
on GameSpy.com is an essay by Valve Designer Marc Laidlaw to wrap-up their
Developer Week. The article talks about character creation in games, going into some of what's behind Half-Life's Gordon Freeman, at one point paraphrasing F. Scott
Fitzgerald on the difficulty in creating a character (I'm
guessing game designers usually just use Fitzgerald as an inspiration at the
bar):
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