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Editing Stuff

Enough stuff to require a Stuff Accelerator™:

  • Part II Of the FvF World Q3A Programming Tutorial teaches how to modify the Plasma Gun to return the planned FlameThrower to Quake III Arena.
  • Calrathan's Quake3 Ladder Code shows how to add a ladder to any Quake III Arena mod.
  • A new version 1.31 of the AntiElvis' Half-Life Compilation Controller is available on GracelessLand and the Half-Life Editing Resource Center. "The HLCC is of course that baby-butt smooth, but grandmotherly wise map compiling front-end for Half-Life."
  • Also on GracelessLand is Mission Control Panel v0.1b, offering an update to this Half-Life/Quake III Arena Development IDE that offers 24 different file types for each game, allows mappers to use their favorite tools, and provides drag-and-drop version control.
  • A new version 0.7 of Nightrunner's Quake3 Animation Helper is now available on the NightRunner for Quake3 Downloads page. This is a plug-in for 3D Studio Max to speed up the process of Quake III Arena character animation by switching between the animation sequences in a model's animation.cfg file.
  • TABUN SoftWare has some new tutorials on Quake III Arena skinning.

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