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IMG Magazine has posted a
brief Q&A with Ken Gordon (scroll down their
news page to find it), the producer of Star Trek: Deep Space Nine - The
Fallen, an Unreal-engine, third person action game from Simon & Schuster
Interactive.. As the game was recently delayed, the Q&A focuses on that,
with Ken explaining why the game was pushed back from early spring until August.
Here's an excerpt:
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