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Epic Programmer Brandon "GreenMarine" Reinhart updated
his .plan with a lengthy essay focusing primarily on the user-made mod
community, and how vitally important it is to the success of games in the
shooter area. Brandon points out that "Minh Le, the author of
Counterstrike, has effectively more people playing his game online at any one
point in time than either Quake3 or UT. Consider this very closely if you work
in the 3D industry. This is important." He goes on to repeat his belief we
are in the midst of "a 'renaissance' in garage game development," and
points out that some of Half-Life's longevity on the sales charts and
online are due "to Valve brilliant and unrelenting support of the mod
community," saying "This is NOTHING NEW to Valve, but quite new to the
rest of the industry." Some of GreenMarine's update serves as a warning to
mod authors to make sure they are not taken advantage of. Here's a bit on that:
The lengthy update goes on about the impact mods will have on the future of UT, and gives plenty of good advice to authors on planning and publicity, while warning against over-hyping, making note of our policy here of not honoring any of the dozens of requests we get each day to post screenshots and such of yet-to-be-released mods (so many fall by the wayside, as he admits one of his own past projects did). It's an insightful and informative read throughout, in spite of its massiveness.
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