Word from Dark Mistress Kazi Wren of the
Spookhouse
is that a new Nocturne patch is now available, as well as some models for the
Nocturne mission editor, including crane, cargo ship, and tug boat models by
TRI's Terry Simmons, with other models by TRI's Mike Porter. Here is
a
local copy of the Nocturne Patch (3.4 MB), along with a list of mirrors, and
here's word on what it does from the
Spookhouse:
WARNING!!!!! Some current saved games in Nocturne may be
"invalidated" by this patch. You can load your saved game, but if
Nocturne gives a warning, you SHOULD NOT use that saved game. This will not
invalidate all saved games, but if you have a saved game from a part of Nocturne
that got patched, that saved game may no longer work. Everyone needs to know
this before downloading the patch.
1. This version fixes problems with hardware mixing and SoundBlaster Live cards.
2. It allows 2MB ATI 3D Expression cards to start Nocturne.
3. This version fixes various script anomalies that could prevent Nocturne from
operating correctly under unusual circumstances. An example is little Tommy will
start his dialog in the church even if he has somehow gotten stuck on a pew.
4. The ambient sound for Act 1 will now play, but only if you have done a
complete install. 5. This patch version includes a fix that allows Voodoo3 cards
running the 1.03.00 drivers (or later) from 3Dfx to run at full speed with
hardware acceleration.
Unzip this file to any temporary directory of your choice. When you run
nocpatch2.exe, the patch file will locate your installed version of Nocturne.
Please, keep this patch file. If you reinstall Nocturne, or if you have done a
selective or minimal install, when you install a new Act in Nocturne, this patch
must be applied each time AFTER you have installed a new Act.