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Nocturne Patch & Models

Word from Dark Mistress Kazi Wren of the Spookhouse is that a new Nocturne patch is now available, as well as some models for the Nocturne mission editor, including crane, cargo ship, and tug boat models by TRI's Terry Simmons, with other models by TRI's Mike Porter. Here is a local copy of the Nocturne Patch (3.4 MB), along with a list of mirrors, and here's word on what it does from the Spookhouse:

WARNING!!!!! Some current saved games in Nocturne may be "invalidated" by this patch. You can load your saved game, but if Nocturne gives a warning, you SHOULD NOT use that saved game. This will not invalidate all saved games, but if you have a saved game from a part of Nocturne that got patched, that saved game may no longer work. Everyone needs to know this before downloading the patch.

1. This version fixes problems with hardware mixing and SoundBlaster Live cards.
2. It allows 2MB ATI 3D Expression cards to start Nocturne.
3. This version fixes various script anomalies that could prevent Nocturne from operating correctly under unusual circumstances. An example is little Tommy will start his dialog in the church even if he has somehow gotten stuck on a pew.
4. The ambient sound for Act 1 will now play, but only if you have done a complete install. 5. This patch version includes a fix that allows Voodoo3 cards running the 1.03.00 drivers (or later) from 3Dfx to run at full speed with hardware acceleration.

Unzip this file to any temporary directory of your choice. When you run nocpatch2.exe, the patch file will locate your installed version of Nocturne. Please, keep this patch file. If you reinstall Nocturne, or if you have done a selective or minimal install, when you install a new Act in Nocturne, this patch must be applied each time AFTER you have installed a new Act.

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