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This
Game Developers Conference 2009 Listing basically confirms plans for Mass
Effect 2, an anticipated, but unannounced sequel to BioWare's RPG. The
listing is for a session titled "The Iterative Level Design Process of Bioware's
MASS EFFECT 2," conducted by BioWare's Corey Andruko and Dusty Everman. Though
the listing doesn't have any details about the game, it does provide an insight
into BioWare's efforts at developing a more efficient level design process:
"This session examines the BioWare Mass Effect team’s new level-creation
process, which is focused on maximizing iteration for quality while minimizing
rework and cost. This approach to building levels strives to integrate the
Design, Art, and Production teams such that the highest-risk level-creation
issues are addressed early in the development cycle. Lessons learned from Mass
Effect lead to a detailed description of the new level-creation process, and
graphical examples of a level illustrate its progression through the necessary
phases. The discussion also examines how BioWare is currently implementing this
process using elements of Scrum and Lean Development." Thanks
VideoGamer.com.
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