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There are new F.E.A.R. 2: Project Origin interviews on
3dzone and
Strategy Informer, each playing what would you say with Dave Matthews about
Monolith's upcoming first-person shooter sequel. Strategy Informer asked about
multiplayer support, and here's the response: "We don’t have co-op. We thought
about it a while back and we tried it, but ultimately getting two people to
experience the same combat - that’s great - but the horror aspect always felt
watered down, so we made a conscious decision to keep FEAR 2 single-player, so
that we could tailor the emotional responses. With regard to multiplayer, I’d
love to tell you all of the features of multiplayer, but I can’t (keep an eye
out for our multiplayer hands-on in a few days). Very soon we’re going to have a
big announcement about it. What I can tell you is that we’ve been playing it for
months and we’re not sick of it. We love it, and there’s a lot of cool stuff
we’re doing with multiplayer that’s really fresh. I think people are going to
like it."
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