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More Q3A VMs and Linux

Yumpee sent along a follow-up to his news about compiling Quake III Arena VMs under Linux (story). As he requested, here's a local copy of the updated files (8 KB), and here's word on what's new:

I've updated the README after replying to a comment in a Blue's News forum, and checking out some other news:
- I tested my QVMs using the Linux CLIENT. And only cgame.qvm would load. However it seems that the new qagame.cvm will load and run fine in the same old Q3A dedicated server for Linux. So, you CAN do some server-side mods. It's just that the present client (or a listen server) cannot load qagame.cvm or ui.cvm built from the released source. A URL to the dedicated server news is included.

- You do not need MSVC++ headers. Somebody has put together a set of LCC ANSI C headers containing only the functions required by the QVM code. It is not hard to do this by hand also (see the README for details)

- You could also skip using Wine for running LCC and compile a native version of LCC with a bytecode extension. However, this is not been tested yet. And you still need Wine for Q3ASM. People in Quake3world forums have reported success with using DOSemu as well.

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