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Inside
Game Piracy, Part 1- Crushing Discs, Pushing Education on Gamasutra talks
with Christian Svensson of the PC Gaming Alliance for an update on how
this trade group plans to tackle one of its missions of curtailing game piracy,
which for now sound like they are planning to convene a subcommittee to discuss
planning this. They also hear from Ric Hirsch of the Entertainment Software
Association, a more action-oriented group who are currently operating in
seven countries to find and destroy counterfeit and pirated games. There is also
a discussion of digital distribution of pirated materials, and the complications
of trying to address this, and this part one concludes discussing the influence
education may have on piracy. Tomorrow's part two will focus on
"counter-measures, copy protection schemes, and new solutions for piracy-related
issues."
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