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The
amBX interview on Develop talks with amBX CEO Neil MacDonald about the
recent emancipation of the gaming environmental effects vendor from one-time
parent Philips, though Philips remains a silent partner in their company. They
discuss how this independence may help amBX offerings from gaining greater
mindshare and market share: "Being independent will also make it easier to work
with manufacturers who may have felt that working with a Philips company was a
conflict as they were competing hardware companies." Here's Neil's outlook on
the coming year: "We're pushing further into the games sector than ever before
and we have big plans for music and movies, too. We will be working very hard to
make it easier than ever and very inexpensive for content owners and developers
to add amBX enhanced affects to their content, and you will also see amBX in
some very unexpected places."
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