Westlake Interactive updated
their
news page with the status of the upcoming 405b patch for their Mac port
of Unreal Tournament. Here's the scoop:
The 405b (b is just an internal
version number, it doesn't stand for Beta) Mac update for Unreal Tournament
is currently being worked on, and will include all of the fixes from the PC
405 as well as several Mac specific changes. We hope to have all of the changes
integrated and tested with in a week or two, so we can release it.
The current 400 version of UT Mac works perfectly well with 402 and 405 PC servers,
so you can still keep playing UT on the hundreds of Internet servers while we're
working on 405.
Among the Mac specific fixes we've implemented already are:
- Fixed a bug that caused custom skins & maps to not auto-download when
joining a server.
- Added some extra code to the RAVE driver to boost performance on newer AGP
Rage 128 cards.
- Added an option for dedicated servers that will detect if the server has stopped
accepting connections (which can happen after 2 to 10 hours of running). If
the server sees this has happened, it will relauch itself with all settings
entact.
- Fixed remote web administration code, you can now change settings, kick/ban
players, and even type directly into the server console of a Mac server all
from a standard web browser.