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Pirates Of The Burning Sea Q&A

Isildur on AvCom Changes on Pirates Of The Burning Sea Vault is an interview with Kevin "Isildur" Maginn about plans to change avatar combat in Pirates of the Burning Sea, Flying Lab Software: "What I've done is moved balance to a model that's closer to our ship combat. In this analogy, your health is similar to structure, and your Guard is similar to armor. As you lose Guard, more and more of an attack's damage goes through to your health. And particularly effective attacks can bypass your Guard entirely, dealing direct health damage. The major reason for this change -- and there were a lot of minor reasons, as well -- was brought up in the discussion thread on my devlog."

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