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Isildur
on AvCom Changes on Pirates Of The Burning Sea Vault is an interview with
Kevin "Isildur" Maginn about plans to change avatar combat in Pirates of the
Burning Sea, Flying Lab Software: "What I've done is moved balance to a model
that's closer to our ship combat. In this analogy, your health is similar to
structure, and your Guard is similar to armor. As you lose Guard, more and more
of an attack's damage goes through to your health. And particularly effective
attacks can bypass your Guard entirely, dealing direct health damage. The major
reason for this change -- and there were a lot of minor reasons, as well -- was
brought up in the discussion thread on my devlog."
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