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Soulbringer Interview

Vault Network has posted an interview on Soulbringer, talking to producer Don Kirkland about this upcoming 3D role-playing game currently under construction at Gremlin and Infogrames. The detailed article covers the game's concept and engine, the magic and combat systems, and the proverbial more. Here is a taste:

Jonric: What will make Soulbringer stand out from the other current and soon to be released games? What kind of gamer do you feel it will appeal to most?

Don Kirkland: Soulbringer is an RPG that focuses very heavily on the story and character interaction. In today’s market of merging different game types together to make RPG/platform or RPG/FPS games, Soulbringer remains a pure CRPG - you do not need to be a twitch player to enjoy Soulbringer. However, Soulbringer is still real-time, giving the game a lot more flow than a game that breaks to turn-based combat.

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