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The Prince of
Persia Interview on IGN.AU talks with Ben Mattes, producer on the upcoming
return of the wall-running regent. A primary focus of the conversation is Elika,
the new sidekick character, and the efforts they've put into avoiding creating
one of those sidekicks you love to hate: "We had instances where we had interest
points in the world -- little objects that would attract her attention, and if
you idled for a few minutes she would wander over to one of those objects to
look at it, but then the player would, y'know, haul ass to the left and Elika's
wandering over there looking at that thing and then he has to stop and wait and
go and get her and bring her back, and it was these things that detracted from
that overall core message, which is more important than anything else. More
important than you liking her, more important than you loving her, more
important than anything like that -- you just can't hate her. So there was a lot
of design that we had to do to just make sure that you didn't hate her. And
sometimes that was reducing or eliminating her autonomy to ensure that it's
always the player who's in the lead, who's always in control and Elika's there
as sort of a support mechanism."
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