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The first release of the QuakeWorld Forever
modification of the public Quake source code is now available. The goal of this
project to achieve a secure system of client and server binaries while remaining
completely OpenSource within one program. The beta1 release is described as
"a very big and successful first step towards our goal," though the
page also says "the methods used in this should not be considered our final
goal, it is far from it." The current release uses the GNU
Privacy Guard for security algorithms. The source and binaries for Linux and
Win32 are available, along with info on modified servers. Also, the QER News
page has a new version of their QuakeWorld client that fixes a bug with
3dfx-based accelerators. The new fix is just two lines of code, and the new
source upload is expected soon.
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