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Gamasutra
reports that the upcoming driving action game Rage may not support
user-modifications, long a hallmark of id Software releases. The topic came up
in a Q&A following Tim Willits' talk at the
Austin Game Developers Conference (story) in answer to a user
question. The id creative director reaffirms the company's belief in user mods,
pointing out he owes his own career to game modding, but says that the
horsepower required to process the megatextures used in the game may make full
user modifications impractical. He does say he envisions users being able to
create smaller modular mods that could be slotted into the game's existing
structure. On a semi-related note, during this year's QuakeCon keynote, id
technical director John Carmack revealed that their upcoming online shooter
Quake Live will not support modifications either (story), albeit
for completely different reasons.
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