Gameplayer has an article about the potential to power other games with the
engine behind
Dead Space, which is an update of the tech behind the
Godfather game that has been refined over the past two-plus years by the
team behind the upcoming sci-fi horror game. This engine is also being used for
the upcoming
Godfather II, and they quote executive producer Glen
Schofield saying that lawyers are currently working through the process of
renaming the engine to pave the way for its debut as a middleware product.
Thanks
Videogaming247. There's also a new Dead Space diary movie showing off some
zero-gravity action from the game and collecting thoughts from the team on
zero-G gameplay (including a science-bending comment about learning how much
various body parts "weigh" in zero gravity). Grab your Dramamine and head over
to
ActionTrip,
FileFront, and
Gamer's
Hell to view the clip.