As noted in last week's Spore shipping announcement (story), the global rollout of the life simulation is now complete, as the game should be appearing in North American stores today. On related notes, there's a post-release Spore interview on Shacknews talking with Morgan Roarty about how the game's design evolved over the course of development and an interview with Will Wright on MTV Multiplayer getting the game's designer's reaction to early reviews, and learning about his personal playing style.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2017 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 29 March 2017, 21:12.