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DeadAlfs 2000 has posted an
interview with Simon Woodroffe & Andrew Brazier from Headfirst, the
developers of the first person RPG Call of Cthulhu: Dark Corners of the Earth.
Amongst the topics discussed are the game's weapons, which apparently are quite diverse, as they explained,
"the game contains a complete realtime physics system that will allow the
player to hit monsters or anything else with ANYTHING. Limbs, heads, bottles,
books, chairs... Anything you can pick up you will be able to use, throw and
manipulate."
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