This press release announces
Carrier Command: Gaea Mission, a
multiplatform remake of the
1988 action/strategy game
in the works at Bohemia Interactive and Black Element Software that will
incorporate a story based on the upcoming second book in the
Gaea series. The
Carrier Command: Gaea Mission Website
is already online (thanks
Tiscali Games), with media and information, and further details
are promised at next week's
GC Developer's
Conference. Here's the announcement:
Bohemia Interactive Studio and
Black Element Software announce a new multi-platform title, Carrier Command:
Gaea Mission. Based on the original Carrier Command released in 1988, and fully
licensed and endorsed by its creators, the new game strives to deliver
innovative and intense gameplay in a truly next-gen rendition. Carrier Command:
Gaea Mission is currently scheduled to be released in Spring 2010 on PC and
other popular platforms.
Bohemia Interactive´s CEO, Marek Spanel, explains why the company chose this
natural evolution from their current line-up of realistic military shooters,
including titles such as Operation Flashpoint: Cold War Crisis and ArmA: Armed
Assault:
“When we first heard about the opportunity to develop a game based on the
original Carrier Command, we were instantly hooked,” says Spanel. “For us,
Carrier Command was not only one of the most innovative games we had ever played
but it is also one of the very few games that truly influenced our gaming tastes
and motivated us in our own home grown game development, which later
materialized in the form of Operation Flashpoint, with similar open ended
gameplay and emphasis on a deeply simulated game world.”
“Having the opportunity to create an actual Carrier Command game is not only a
great honor for us, but it also allows us to take the legendary title we all
love and do it justice with a truly next-gen rendition,” comments Otakar Nieder,
the game’s project leader at Black Element Software.
Carrier Command: Gaea Mission is set in the Gaea Universe, with the story
adapted from the science fiction trilogy’s second novel, due for publication in
2009. The first volume, Gaea: Beyond the Son, is currently available in
hardcover from Helios Publishing.
The game’s story centers on a crew waking from their thirty-year hibernation in
the middle of a war that has raged from Earth to humanity's first colony in
another solar system.
“The Gaea Universe offers a realism and depth beyond the usual gaming
conventions,” explains David Lagettie, Gaea Executive Producer. Writer Didi
Gilson (co-author with partner Phil under the pen name P.D. Gilson) elaborates,
“Gaea explores harsh consequences in our future, from dwindling natural
resources to the all-too-human talent for war, and how those aggressive
instincts can impact our first forays in space colonization.”
“The vivid writing and compelling characters help us set this game in a
believable universe and provides a strong Sci-Fi plot for the player’s
immersion,” says CEO Spanel.
More details about Carrier Command: Gaea Mission will be revealed during the
upcoming Leipzig Game Convention starting 20th of August.
http://www.bistudio.com