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Runic Q&A

From the Ashes of Flagship on Edge Online is an article-format Q&A with Travis Baldree, president of newly formed developer Runic Games. The article highlights their ongoing ambitions to create an online action/RPG, but grants that this will probably not be Mythos, and does not rule out a console project:

Baldree is confident that Runic's future endeavors will still find an audience with gamers. "We very much believe in what we were doing with Mythos--creating a fast-paced MMO in the Diablo mold, that brought together socialization and visceral, fun combat," he says. "Our testers' response was great, and we think there's really a place in the market for what we were doing, even with Diablo III on the horizon. We really want to get there again."

With a new name but essentially the same staff, Runic still has ties to the people who founded the original Flagship Studios. But even with Runic's intimate involvement with Mythos, the relationship between the studio and that particular IP appears to be over.

"At present, we're proceeding under the assumption that continuing with Mythos won't be possible for us," Baldree replies when asked about the possibility of working with the game again. "There are some enormous obstacles to making that a reality."

He continues, "The future of the IP and technology are in question, and in cases like this, as engineers drift away it becomes increasingly difficult to make use of what's come before.

"We're fortunate enough to have our entire Mythos team on board for Runic--but the good folks from Ping0 who were responsible for the network back-end have begun to find employment elsewhere, so that door really does seem to be closing."

But perhaps it's best that Runic take advantage of this soft reset to embark on a whole new adventure. While Runic is currently focused on PC titles, Baldree admitted that his team has "long wanted" to do an action-RPG for consoles. The talented team is keeping its options open.

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