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id Software Interview

John Carmack Interview: The Godfather of Frag's Plan to Save PC Gaming on Maximum PC is their chat with the id Software Technical Director as well as Creative Director Tim Willits. The part about saving PC gaming seems a reference to Quake Live, and a number of other questions cut to core issues of PC gaming today, including the impact of piracy, cross-platform development, DirectX and OpenGL, Rage at 60Hz, the next DOOM at 30Hz, and more.

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