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Exclusive Facts about Call of Duty: World at War on PCGH discusses the
engine behind Treyarch's upcoming World War II shooter sequel with Cesar
Stastny. Along the way they say there will be no DirectX 10 support to keep the
game the same on all platforms, though they say they could possibly reconsider:
"Maybe if there is a compelling benefit to doing so, such as new superior
hardware which requires DirectX 10."
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