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Eurogamer
has word from Ubisoft's Clint Hocking that we should not expect a demo version
of Far Cry 2, as this is another of those open-world style games the
won't readily scale to a sample version: "One reason is, even if we were to give
out what you played today - even if we put invisible walls around it and said,
here's the demo, you can go anywhere you like inside these walls and play it how
you want - that's potentially right there eight-to-ten hours of gameplay. I
don't know too many people who are willing to give away a 12-hour game for
free."
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