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San Diego, CA 08/21

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Evening Q&As

  • Far Cry 2
    Far Cry 2 Developers Blog now offers a video of Ubisoft creative director Clint Hocking answering a number of questions about Far Cry 2 submitted by members of the community. They also offer a link to submit questions for another such session they will record next week during E3.
  • Mercenaries 2
    Joystiq interview: Mercenaries 2 senior producer Jonathan Zamkoff is a chat about the upcoming open world combat sequel, along the way contrasting the project with the original: "The overall scope is remarkably bigger; this includes asset complexity, world size, draw distance, number of vehicles and airstrikes, missions, game length, etc. And of course there's the drop-in-and-out anytime Co-op, which is a first for any open world game."
  • On Midcore Gamers
    Riot's Merrill On Targeting The 'Midcore' Gamer on Gamasutra (thanks Mike Martinez) is a Q&A with developer Riot Games about the niche they seek to fill: "What I mean by that is that we're focused on what we'd call the 'mid-core' audience. We want to develop content for this kind of gamer, that isn't satisfied by Diner Dash or Bejeweled, but on the other end of the spectrum, they're not really interested in getting into a deep hardcore that's going to require a massive time commitment to pay off."
  • On Casual Gamers
    Nolan Bushnell: What The Game Industry Misses on Gamasutra lets the Atari cofounder once again sound off about how badly the punk kids have taken the video game industry off track.

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