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WoT Update

The Wheel of Time page has a gigantic update (thanks Unreal Universe), including the hysterical tale of their Y2K problems (it still could have been saved until the brain eating mutants showed up). There is also word in there on a new addition (baby), an international WoT launch party, several user-made maps, some community resources, some positive reviews (did I mention it was a gigantic update?), word of a cool key binding utility called THUMB on Shadar Logoth that I meant to mention the other day, and also includes a list of planned changes in the upcoming WoT 310 patch. Here's the list:

New Features:

+ Player ID (point cursor at someone and see their name) with Disguise support.
+ Voting (RestartServer, Kick, KickBan, Open).
+ Added log statements for join team/leave team/restartgame to clear to log info to console for server admins.
+ NetSpeed menu additions.
+ KickBan.
+ Allow non-English installers (UMasterCommandlet).

Fixes:

+ Fix for "too many seals" bug.
+ Added IsBattlefieldClear() to test citadel game state
+ Fix for "bad server config" bug (check for no players when !IsBattlefieldClear() in Timer()).
+ Fix for "spectators can affect game play" -- spectators are forced onto one of the teams one the game has started.
+ Fix color character icons on Scoreboard.
+ Tracer fixes.
+ MachinShin replication fixes.
+ Button input fixes.
+ Remove spaces from names on SetName.
+ Seeker replication optimization.
+ LightGlobe fixes.
+ SwapPlacesEffect - make spirit shield effective.
+ Changed TCHAR_TO_OEM to TCHAR_TO_ANSI to fix problems with localized versions.
+ Include patch to fix copy-protection bug that breaks MP server startup.
+ Include patch with all D3D enhancements
+ ini changes (SetupWoTfrench.ini, SetupWoT2french.ini,SetupWoTgerman.ini, SetupWoT2german.ini, SetupWoTother.ini, SetupWoT2other.ini).
+ ini changes (remove unreal.epicgames.com etc.).
+ Localization (WoT.det, WOT.est, Angreal.det, wotbrowser.est, SetupWoTother.est).
+ Fix for FString::Parse / appStrfind crash.
+ Fix for shift while walking (could leave players floating in air)..
+ Fix for high Illum times -- use Home or Grey "+" to flush caches.
+ Fix for Legion projectiles hunting down respawned targets.
+ Fix for NPCs maintaining targets after they die and respawn.
+ Can no longer freeze corpses (fixes floating corpses and possibly a crash related to this).

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