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More on UT OpenSource

The tireless Brandon "GreenMarine" Reinhart made another update to his .plan with word on the release of the OpenSource stuff for Unreal Tournament that should facilitate extended mods. Here's the poop:

Well, I was hoping for a nuclear blast or something. Boooring.

I've released the open source archive at the sourceforge page. You can get there from openut.sourceforge.net.

The file is available in tar/gz and zip formats. The archive includes stuff for win32 and Linux. All of the public engine headers are included, so you can start working on extended mods and stuff.

Feel free to participate in the message boards and bug tracking system on the Source Forge page.

The next task is to get CVS up and running, but I'll probably put that off to the side for a few days and do some work on my other projects.

I've got a huge list of crap to do for the next UT patch.

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