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Unreal Tournament Linux Patch

Undaunted by the impending (in the US, anyway) end of the year, Epic's Brandon Reinhart made a .plan update to announce the release of the 402B patch for the Linux version of Unreal Tournament, as well as giving a general update on the progress of the next Windows patch and the imminent UT open source release, and describing a pair of debugging binaries (which are unsuitable for general use). Here is the entire update:

A new patch for UT Linux is available at openut.sourceforge.net. Follow the link to the project root page and download from the column on the right. Feel free to leave bug reports, but please register with Source Forge first so I can contact you if necessary.

This patch is version 402B and is a Linux patch only. It contains fixes for two critical Linux issues:
* UT Linux now runs under Enlightenment.
* UT Linux will properly shutdown glide after a critical crash.
It also has a few other fixes and incidentals.

There will be no 402B patch for Windows. The next multiplatform UT patch will be 403 (we'll probably release the first UT expansion pack around that time).

I will release the open source archives tonight or tomorrow, depending on how long it takes to get organized.

The UT open source project page also contains debugging binaries. You can read about these in the Announcements forum. WEB SITES: Please don't mirror these, they are 20 megs each and its not necessary for most users to get them, only programmers will want them. Running the game with debugging libraries is slow and not a good idea for most people. Mirroring them on fan sites is probably not appropriate.

There are binary archives for guard and slowguard. You can read about the difference on the site.

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