Slitherine Strategies
announces Commander: Napoleon at War, a Napoleonic follow-up to the World War II
strategy of Commander: Europe at War. A
product section for the game
is online with some screenshots, and here's a bit on the game, which does not
yet carry a release date:
Commander: Napoleon at War is the second game in
the Commander series and is in development by Commander: Europe at War’s
original developer Firepower Entertainment and historical games developer The
Lordz Games Studio. Both studios are working under the Kameleon Project
umbrella.
'Commander: Napoleon at War will not be re-inventing the strategic approach of
its predecessor', continues Iain McNeil. 'We want to adapt the gameplay to the
different war mechanics and troop movements of the Napoleonic era but keep the
same fresh and simple gameplay approach that is easy to learn, but hard to
master. Also thanks to the support of an ever growing community of fans,
Commander: Europe at War has evolved into a great gaming experience and so we
don't want to change too much of it'.