This press release
officially announces Champions Online, an MMORPG in the works at Cryptic Studios
based on the Champions pen-and-paper superhero RPG. The game was first revealed
on the cover of an issue of Game Informer Magazine (
story), but
the announcement offers first details, including a Spring 2009 release date, and
word that the connection between Champions and Champions Online will extend to
information about the MMORPG being included in the sixth edition of the HEROES
system and Champions rulebooks, which will be released around the time of the
game.
The Champions Online Website
is live, offering information,
forums, a
developer blog
by Jack Emmert on the new game, and more. Here's the announcement:
LOS GATOS, CA--(Marketwire - February 20, 2008) - Cryptic Studios™, one
of the leading independent developers of massively multiplayer online
role-playing games (MMORPGs), announced today Champions Online™, their first
ever self-developed and self-published MMORPG. Champions Online, based on the
popular pen-and-paper Champions RPG, will give players the power of total
customization of their hero experience while they explore a vast universe of
richly detailed 3D environments. Champions Online is slated for release in
Spring 2009.
Cryptic Studios also announced today that it has acquired the Champions
intellectual property (IP) from Hero Games. First published in 1981, the
Champions role-playing game is one of the first RPGs to forgo the traditional
dice-rolling system of character generation in favor of a point-based system.
Cryptic Studios has licensed back to Hero Games the rights to produce Champions
RPG books, and the sixth edition of the HERO System and Champions, set to
release in 2009, will include rules on how to recreate Champions Online
characters and scenarios.
"We thought carefully about which IP to select for our next game," said Jack
Emmert, chief creative officer of Cryptic Studios. "I've been playing the
Champions RPG since it first came out and I love both the rich history and wide
array of compelling characters which made this an obvious choice for Cryptic
Studios."
"I am very excited to be working on Champions," said Michael Lewis, president of
Cryptic Studios. "We have a powerful development team, a better engine, more
resources, and a vision for a new kind of MMO experience. Bringing the operating
side of the business in-house enables us to be more efficient, get our
developers even closer to the customer, and ultimately make a better game and
long-term experience."
Champions Online is all about total customization -- it will offer a near
infinite amount of character customization so that all players will have a
unique game experience. Gamers will be able to create their hero's name, back
story, costume, powers and abilities as well as design their own personal
arch-enemy and his or her back story, which will guarantee a truly unique
experience.
"Champions Online brings a lot to the table. Gamers have literally billions of
options to create their own fully customized hero," Emmert said. "Couple that
with the unique character generation system and tons of beautiful, expansive
environments in which to roam, and Champions Online is going to be unlike
anything MMO fans have seen before."
For more information on Champions Online and Cryptic Studios please check out
the feature story in the March issue of Game Informer magazine on newsstands
now, www.crypticstudios.com, and
www.champions-online.com to view
character profiles, gameplay trailers, and forums.