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A whole slew o' stuff has been added recently to The Quake 3 Arena Resource,
including articles on setting
up servers for LAN parties, clearing
up issues on aliasing, how
to edit the intermission screens, logs
and logging games, and an
ANSI C Guide for coders looking for a starter on how it will be used to code
mods for Quake3. Also, Quake 3 Arena Tune-Up Guide
for GeForce 256-based cards is online. Thanks Stu.
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