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Rust, devoted to game design, has
posted a short Q&A with Raven Software's Kenn Hoekstra, primarily discussing
how map editing and level design will work in Soldier of Fortune, Raven's
upcoming Quake II engine first-person shooter that puts you in the role of a
mercenary. Included in the Q&A is word that the game's editor and other
support files will not be bundled on the game CD, but will rather be offered
later over the Internet as a free follow-up release.
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