EA officially
announces Tiberium, confirming reports that this new first-person shooter
set in the Command & Conquer continuity is in development
(
story). Here's word on the game, which is due next fall for PC,
Xbox 360, and PS3:
LOS ANGELES--(BUSINESS WIRE)--Tiberium is a mysterious
extraterrestrial crystal that shatters the energy output of traditional fossil
fuels. It has the power to save our civilization. It also has the power to
destroy it. Over two-and-a-half years in development, Electronic Arts Inc.
(NASDAQ: ERTS - News) today revealed Tiberium™, a new intellectual property that
brings a rich, original fiction to life through intense tactical action and
visceral first-person shooting. Set in a stunning sci-fi world with spectacular
visual effects and dramatic environments, Tiberium takes players on an adventure
through an environmentally-devastated world and places them in the heart of an
epic battle for control this powerful energy source.
For eleven years, an alien tower has stood dormant, looming like an unholy
mountain over a wasteland once known as the Mediterranean Sea. The tower was
thought to be a relic of the Third Tiberium War; a devastating war fought for
control over Tiberium crystal. It is not a relic. It is not dormant. Deep within
the tower, plans are in motion for an alien invasion. This is where the Tiberium
adventure begins. Players step into the shoes of Forward Battle Commander
Ricardo Vega and will assemble an assortment of elite squads to combat the
global crisis. Armed with an intense arsenal of weapons including a transforming
personal weapon system, multi-launch homing missiles, capital ship bombardments
and tactical ion cannon strikes, Vega will lead the fight from the front lines.
Featuring a unique blend of first-person shooting and tactical squad combat,
every moment in Tiberium is intense, every mission leaves players breathless. To
take the first-person shooter experience deeper into strategic combat, players
will control multiple infantry, armor, and air squads as the fight escalates. In
Tiberium, Vega is the most powerful presence on the battlefield, and the squads
are his most decisive weapon. Players can take multi-squad control combat into
single-player or bring the action into online multiplayer battles.
“Tiberium is our ‘One Ring’, our ‘Force’. It is the connective tissue that
defines this universe and tears it apart,” said Chris Plummer, Executive
Producer at EA Los Angeles. “After two years of pre-production, it is exciting
to finally reveal this game and its rich fiction to the world. We’ve put a lot
of effort into evolving the tactical shooter experience by taking core gameplay
compulsions like commanding, choice and dominating your enemies and delivering
them in first-person. Some of the weapons and mechanics are truly innovative for
a first-person game. We’re very proud to be part of a project that has the
potential to really make a mark on the cannon of sci-fi fantasy fiction.”
Mike Verdu, VP and General Manager at EA Los Angeles added, “EALA has a long
history of developing groundbreaking real-time strategy games with the Command &
Conquer series. That series also originally introduced the Tiberium universe to
gamers worldwide. Now, we are growing Tiberium from a simple backdrop to a fully
realized universe with its own unique, hybrid squad-based shooter gameplay. This
is the birth of a new franchise -- we couldn’t be more excited.”
Developed at EA Los Angeles, Tiberium will be available worldwide in Fall 2008
for the PLAYSTATION®3 computer entertainment system, Xbox 360™ video game and
entertainment system, and PC. The game has not yet been rated by the ESRB. For
more information on Tiberium, please visit:
www.Tiberium.com.