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Q3A Editing

Maj's Stuff, devoted to Quake III Arena editing, has posted Eutectic's Preliminary Q3 .def File, a .def file for Q3Radiant users to get started making Q3A maps until real SDK materials are available. Also, Maj's Shader Docs are online trying to give insights into the proper use of this aspect of Q3A modeling that's given some of the earliest model makers trouble.

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