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Empire: Total War Unveiled

The Empire Total War Preview on PC Gamer Magazine looks at the next installment in Creative Assembly's large-scale RTS series, which has been unveiled at the Leipzig Games Convention. There is no official announcement or projected release date at this point, but the preview is lengthy and quite detailed. Here's a bit:

The new 1700s-to-early-1800s setting, with its muskets and artillery, demands new stratagems. Generals will have to rethink their entire approach.

Total War's second rule is that battles at sea are fought silently. When great navies clash, you're just handed the result. In Empire, that's been fixed. Add maritime warfare to your list of required skills.

Total War's third fundamental is that you're there to paint Europe your nation's colour, invading your neighbours from the outset, developing a giant hammer of an army to crack open the continent.

That, too, is no longer true. Empire is about exploration and conquest, founding colonies and fighting wars away from home. Sure, you can invade your neighbour. But there's wealth to be had in India and the Americas.

So, Empire is an epic strategy game starting in the early 1700s, in which you direct your nation to dominate not just Europe, but the known world. A question: why then?

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