Tragnarion Studios announces
The
Scourge Project, an upcoming squad-based shooter due for release next year
on PCs and consoles that will use Epic's Unreal 3 engine. The
media section
offers the first screenshots from the project which, if it were announced in the
90s, surely would have been simply named Scourge. Word is:
MALLORCA, SPAIN
(GamesBizWire) - July 24, 2007 - Developer Tragnarion Studios will use Epic's
Unreal Engine 3 for their new multiplatform shooter featuring a unique focus on
co-operative narrative and gameplay. "The Scourge Project" will be the first
story-driven FPS game built from the ground up for co-operative squad play,
where up to 4 players each experience a personal story, whilst playing together
as a squad.
Carl Jones, head of Tragnarion Studios, made the decision to use Unreal Engine 3
after finding that the technology lived up to the high ambitions of the
Tragnarion team.
"We've been amazed at the speed and quality of results on Unreal. We've only had
the engine for a couple of months, yet we've already been able to build a
great-looking, fully playable prototype, which we'll soon show to publishers,
featuring our innovative narrative system for multiple players and our unique
co-op focused game play mechanics. Every single feature we want is easily
implemented in Unreal - for all the major high-end platforms."
Mark Rein, VP at Epic said, "When we saw the demo that Tragnarion produced, we
were really impressed with the progress they had made in such a short time. The
high quality visuals, innovative game features and co-operative story have come
together in only a few months. It made us very proud to see how quickly they
were able to learn Unreal Engine 3 and we can't wait to get a look at this title
again in a few more months."
"The Scourge Project" is due for a 2008 release on PC and consoles, check it out
at www.thescourgeproject.com.