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- Overlord
Talking
with Rhianna Pratchett, writer and co-story designer of Overlord on Ars
Technica is a conversation with Overlord writer Rhianna Pratchett:
"Let's face it, everyone loves the bad guy. So I'd say that's a pretty easy
sell! We've deliberately made it humorous, almost Peter Pan-evil, in nature
partly to keep our ratings reasonable (we're not trying to be Manhunt with
goblins) and because it was actually a lot more fun to design and write for
that kind of story. You're "evil" in an amusing,
rub-your-hands-together-and-go 'Mwah-ha-ha' kind of way, rather than a
pickling-babies-and-eating-human-livers way. We didn't want to force players
into doing really evil acts (ratings alert again!) but we wanted to give
them the choice. So you start off as being default evil—you've got the dark
tower, the spiky armor, the army of loyal minions at your command—and where
you take your innate evilness from thereon in is totally up to you.""
- Steam
Running
on Steam on bit-tech.net is an article-format conversation with Doug
Lombardi about Valve's Steam platform: "Take2 even admitted that retailers
are doing everything they can to slow down digital distribution. They even
threaten, they even threatened Take2, 'if you guys drop the price on your
digital side, then we’re not going to be taking as many games, or ANY games,
on the retail side'. The retailers right now are doing everything they can
to keep their share of the pie."
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Copyright © 1996-2016 Stephen Heaslip. All rights reserved.
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