A post on the
Ars forums offers the release of the Float32 modification for
S.T.A.L.K.E.R.: Shadow of Chernobyl, which beefs up the already impressive
graphics in GSC Game World's first-person shooter (thanks Doormat). Word is:
"Full reflection vector calculations, better bump mapping, real specular
effects! All this detail improvement costs nothing in framerate and you will get
20% better framerate than before if not more! Shadows are soft and no longer
jagged and the overall graphical quality has been vastly improved. I am not
posting screenies as it does no justice. Download it and see for yourself!"