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Over a year ago (story)
Weve been killing PC gaming
was the headline accompanying announcement of Microsoft's plans on redressing
its neglect of the PC gaming sector with a commitment to its revival, describing
an 18-month drive to build a Games for Windows program. Mysterious at first
(story), it soon became evident that a significant part of this
initiative would be centered around Windows Vista, as it was announced that Halo
2 for the PC will be a Vista exclusive (story) (presumably not
due to Vista's "better file management" (story)). Subsequent
speculation that DirectX 10 will be a Vista exclusive was confirmed
(story), leading some to question whether the real plan was to
revive PC gaming with Vista or to inspire Vista sales by leveraging PC gaming.
If entertaining such thoughts was making you feel like a cynic, take comfort
that these feelings are echoed by those in the know, such as WildTangent's Alex
St. John (story), the original DirectX evangelist, and id
Software's John Carmack (story), who have each recently raised their own
concerns about this. St. John's criticism actually centers around the
difficulties for developers large and small with Vista's integral Games Explorer
and its security functions, while Carmack confirms the emperor wears no clothing
in verifying that the Vista exclusivity of DirectX 10 is indeed just a
contrivance to force gamers to upgrade:
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