Introversion Software
announces plans for an amBX edition of DEFCON, as well as their goal of also
creating amBX editions of Darwinia and Uplink.
amBX is a multimedia peripheral system that adds lighting and wind control
to the gaming experience. This seems suited to action games, but they are
finding ways to adapt it to strategy games as well:
DEFCON is the latest
offering from indie-developers, Introversion, which enjoyed a successful launch
in September 2006. DEFCON is an online multiplayer strategy game simulating
global thermonuclear war. The game, inspired by the 1983 cult-classic film
Wargames, superbly evokes the tension, paranoia and suspicion surrounding the
Cold War era.
‘amBX and DEFCON are ideally suited to each other’, commented Chris Delay, Lead
Developer at Introversion, ‘With our third game DEFCON we spent a huge amount of
time trying to create the atmosphere of being buried deep within an underground
bunker, slowly ending the world in the last war that will ever be fought. amBX
is ideally suited to enhancing that atmosphere, taking it out of the confines of
what’s right in front of you on-screen, and expanding it into your whole room.’
Combining DEFCON with amBX brings the whole messy scenario of nuclear war direct
to the player’s bedroom. Flashes of blinding white light and gentle rumbles
indicate when your missiles have hit home. Whilst a spine-chilling rush of air
announces the raining down of fallout on millions of innocents. Meanwhile the
dread of realisation approaches as the lights fade, the music slows, and your
population withers. DEFCON amBX is a harrowing experience that will ensure
you’re never so blasé about thermonuclear global war again.