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- Kane & Lynch: Dead Men
Shacknews'
Kane & Lynch: Dead Men Q&A drops the hammer on Thor Frĝlich in a
conversation about IO Interactive's upcoming action game: "For the majority
of the game they will share objectives. We like to emphasize that these two
guys are forced to work closely together, despite their mutual distrust and
to keep the single player and co-op mode as unified as possible, to maintain
the integrity of the storyline. But in the single player situations where
Lynch is doing something that translates well into gameplay, in co-op we'll
let that player handle it. For example providing cover fire for the other or
hold a part of a building until the other arrives."
- Introversion Software
The
Introversion Software Q&A on Game Overdrive talks with the indie
developer about their game projects as well as digital distribution: "Yes
digital distribution has really been our saviour and I think it will play
that role for many other independent games developers. Modern game
development costs millions of dollars that developers usually have to seek
from a publisher. In doing so the publisher takes a large financial risk and
as such the royalty payments made back to the developers are not favourable.
Traditionally once retail and the distributor have also taken their cut a
game needs to be enormously successful before the developer actually sees
some profit. This is destructive as it means that developers tend to shy
aware from making innovative and creative games, sticking to what they are
told to do by the publishers. On-line distribution may provide a route by
which a developer can directly profit from each individual sale and cut out
the middleman - thus requiring fewer sales to make a profit, and enabling
them to take more risks in gameplay innovation."
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