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San Diego, CA 08/21

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Evening Q&As

  • Kane & Lynch: Dead Men
    Shacknews' Kane & Lynch: Dead Men Q&A drops the hammer on Thor Frĝlich in a conversation about IO Interactive's upcoming action game: "For the majority of the game they will share objectives. We like to emphasize that these two guys are forced to work closely together, despite their mutual distrust and to keep the single player and co-op mode as unified as possible, to maintain the integrity of the storyline. But in the single player situations where Lynch is doing something that translates well into gameplay, in co-op we'll let that player handle it. For example providing cover fire for the other or hold a part of a building until the other arrives."
  • Introversion Software
    The Introversion Software Q&A on Game Overdrive talks with the indie developer about their game projects as well as digital distribution: "Yes digital distribution has really been our saviour and I think it will play that role for many other independent games developers. Modern game development costs millions of dollars that developers usually have to seek from a publisher. In doing so the publisher takes a large financial risk and as such the royalty payments made back to the developers are not favourable. Traditionally once retail and the distributor have also taken their cut a game needs to be enormously successful before the developer actually sees some profit. This is destructive as it means that developers tend to shy aware from making innovative and creative games, sticking to what they are told to do by the publishers. On-line distribution may provide a route by which a developer can directly profit from each individual sale and cut out the middleman - thus requiring fewer sales to make a profit, and enabling them to take more risks in gameplay innovation."

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